Daniel Vogel wrote:
Adding ATIX_texture_env_combine3 has been (somewhere near the bottom) of my TODO list for quite some time now. I think this moves it up at least a couple positions. :)i tried it again with the last couple of updates and it does load and run i can configure it but it did freeze apon loading a level i also noticed ut2k3's log full ofLog: OpenGL Error: GL_INVALID_ENUM (UOpenGLRenderDevice::Unlock) (if anyone wants the full log let me know) I think it is related to the lack of either ATI_texture_env_combine3 or NV_texture_env_combine4. ATI_texture_env_combine3 should be an easy extension to add to DRI though I'll add an ugly fallback for the next patch. I doubt it explains any lockups.
The only problem is that this extension is an "X" extension, and isn't listed in the extension registry. The net result is that the enums for it aren't in the "standard" glext.h file. I know that Brian hasn't wanted to hand-edit glext.h in the past, but perhaps an exception could be made? Either that or perhaps would could collectively prod ATI into posting the extension to the registry. :)
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