>From mgastate.c: \note the fully opaque pattern (0xffff) has been disabled in order to work around a conformance issue.
Can anyone tell me what the issue actually is? The only issue I found with glean right now is that hw.blend_func isn't properly initialized and if an app calls glBlendFunc( GL_ONE, GL_ZERO ); the actual function will be GL_ZERO,GL_ZERO. This caused the BlendFunc test to fail unless polygon stipple was enabled... Setting the defaults like this is a bit fragile. I should probably change mgaInitState() to call mgaDD* functions with the default arguments instead. This would avoid setting the same bits in multiple places. Mesa doesn't do this for some reason... -- Ville Syrjälä [EMAIL PROTECTED] http://www.sci.fi/~syrjala/ ------------------------------------------------------- This SF.Net email sponsored by: Free pre-built ASP.NET sites including Data Reports, E-commerce, Portals, and Forums are available now. Download today and enter to win an XBOX or Visual Studio .NET. http://aspnet.click-url.com/go/psa00100003ave/direct;at.aspnet_072303_01/01 _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel