I just updated CVS and patched in
http://www.botchco.com/alex/radeon/mergedfb/cvs/DRI/final/mergedfb-dri.diff
Most everything that warked b4 still workes, there is a small problem with quake3.  
Small meaning
not ought of the ordinary for DRICVS, things like textures on the floor appere to be 
behind what
there infront of.

Just wanted to let you know that it workes well enuff to get put in.  There has been a 
bug when
DRI is disabeled(DualHead) that I think should get some attention.  OpenGL apps work 
/w SW on one
head but are blank on the secondary(I thaught it was the primary, did this change for 
any one
else?).  This is also true of MergedFB on my system.  Putting the app(gears) so it's 
on both
dosen't tear the way Xv dose, but the one half is blank.

I'm running with my primary on the Right plugged into the DVI port of a VGA/DVI 8500 
LE.  The left
side is smaller that the right, and in some modes the right is uselesly torn.  Wish I 
could get
screen shots of what the DAC can do.

mike


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