Its the same situation in GL apps (which I did mention, I only used
glxgears as the prime example cause it should be heeps faster
considering it doesn't do texturing).

> In general I agree.  However, it does usefully suggest that Chris isn't 
> getting hardware acceleration.  He needs to find out why his install isn't 
> working rather than worry about tweaking optimizations.

well, DRI is enabled, so apart from the possability of DRI's mesa
hitting sw paths I dunno what else to hunt for.



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