Am Freitag, 20. Februar 2004 13:49 schrieb Steve Dawson:
> Alex Deucher wrote:
> >--- Chris Ison <[EMAIL PROTECTED]> wrote:
> >>I brought an AGP Radeon 9200SE yesterday, thinking I would get a HUGE
> >>performance increase over my older PCI Radeon 9000. And for windows
> >>sure enough, the overkill demo in quakeforge jumped from 33fps to
> >>122fps within Windows.
> >>
> >>When I tried it in linux, the framerates for the PCI R9000 were
> >>around 25fps, but for the AGP R9200SE, I only managed to get 35fps
> >>out of it.
> >>
> >>I'm guessing that I'm either hitting alot of slow paths withing DRI,
> >>or my config is bad.

[-]

> >The 9200SE is a pretty slow card.  the 9000 and 9200 chips are
> >identical except for the fact that the 9200 supports agp 8x.  9000's
> >and 9200's should perform about the same.  the 9200SEs are clocked
> >slower and have half the memory bandwidth (64 bit vs. 128 bit) of a
> >9000 or 9200.  I would expect them to perform about the same, with the
> >AGP bus providing a slight performance boost.  To be honest, I'm not
> >sure why your windows performance changed as much as it did.

[-]

> I have a 9200SE and a 9200, overall I would say the 9200 is around 2.5
> to 3 times faster in simple apps like glxgears using dri-cvs drivers,
> and roughly twice as fast in apps like nwn or flightgear.
>
> Some basic numbers for comparison - ( page flipping enabled in Xf86Config
> ). glxgears on a 1280x1024 desktop @ 24 bit color depth
>
> 9200SE 760fps
> 9200 2100fps

That's _very_ slow!

daul Athlon MP 1900+ (but SMP haven't much effect on this)
1 GB DDR266, CL2 (2x 512 MB)
MSI K7D Master-L (AMD 768MPX)
ATI Radeon 8500QL (r200)

I get this:
progs/demos> ./gears
Mesa: software DXTn compression/decompression available
10308 frames in  5.000 seconds = 2061.600 FPS
12314 frames in  5.000 seconds = 2462.800 FPS
12317 frames in  5.000 seconds = 2463.400 FPS
12316 frames in  5.000 seconds = 2463.200 FPS

quake3 (1.32b) gives at 640x480 windowed mode:

~136 fps with S3TC and sound
~160 fps with S3TC but _without_ sound

Check your installation.

Cheers,
        Dieter

(**) RADEON(0): Depth 24, (--) framebuffer bpp 32
(II) RADEON(0): Pixel depth = 24 bits stored in 4 bytes (32 bpp pixmaps)
(==) RADEON(0): Default visual is TrueColor
(**) RADEON(0): Option "AGPMode" "4"
(**) RADEON(0): Option "AGPFastWrite" "1"
(**) RADEON(0): Option "EnablePageFlip"
(==) RADEON(0): RGB weight 888
(II) RADEON(0): Using 8 bits per RGB (8 bit DAC)
(II) Loading sub module "int10"
(II) LoadModule: "int10"
(II) Loading /usr/X11R6/lib/modules/linux/libint10.a
(II) Module int10: vendor="The XFree86 Project"
        compiled for 4.3.99.12, module version = 1.0.0
        ABI class: XFree86 Video Driver, version 0.7

II) RADEON(0): initializing int10
(WW) RADEON(0): Bad V_BIOS checksum
(II) RADEON(0): Primary V_BIOS segment is: 0xc000
(--) RADEON(0): Chipset: "ATI Radeon 8500 QL (AGP)" (ChipID = 0x514c)
(--) RADEON(0): Linear framebuffer at 0xe0000000
(--) RADEON(0): VideoRAM: 65536 kByte (128 bit DDR SDRAM)
(II) RADEON(0): AGP card detected

(II) RADEON(0): [dri] Visual configs initialized
(II) RADEON(0): CP in BM mode
(II) RADEON(0): Using 8 MB GART aperture
(II) RADEON(0): Using 1 MB for the ring buffer
(II) RADEON(0): Using 2 MB for vertex/indirect buffers
(II) RADEON(0): Using 5 MB for GART textures
(II) RADEON(0): Memory manager initialized to (0,0) (1280,8191)
(II) RADEON(0): Reserved area from (0,1024) to (1280,1026)
(II) RADEON(0): Largest offscreen area available: 1280 x 7165
(II) RADEON(0): Will use back buffer at offset 0x1400000
(II) RADEON(0): Will use depth buffer at offset 0x1900000
(II) RADEON(0): Will use 34816 kb for textures at offset 0x1e00000
(II) RADEON(0): Using XFree86 Acceleration Architecture (XAA)

(II) RADEON(0): [drm] installed DRM signal handler
(II) RADEON(0): [DRI] installation complete
(II) RADEON(0): [drm] Added 32 65536 byte vertex/indirect buffers
(II) RADEON(0): [drm] Mapped 32 vertex/indirect buffers
(II) RADEON(0): [drm] dma control initialized, using IRQ 17
(II) RADEON(0): [drm] Initialized kernel GART heap manager, 5111808
(II) RADEON(0): Direct rendering enabled


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