--- Dieter Nützel <[EMAIL PROTECTED]> wrote:
> Am Freitag, 20. Februar 2004 13:49 schrieb Steve Dawson:
> > Alex Deucher wrote:
> > >--- Chris Ison <[EMAIL PROTECTED]> wrote:
> > >>I brought an AGP Radeon 9200SE yesterday, thinking I would get a
> HUGE
> > >>performance increase over my older PCI Radeon 9000. And for
> windows
> > >>sure enough, the overkill demo in quakeforge jumped from 33fps to
> > >>122fps within Windows.
> > >>
> > >>When I tried it in linux, the framerates for the PCI R9000 were
> > >>around 25fps, but for the AGP R9200SE, I only managed to get
> 35fps
> > >>out of it.
> > >>
> > >>I'm guessing that I'm either hitting alot of slow paths withing
> DRI,
> > >>or my config is bad.
> 
> [-]
> 
> > >The 9200SE is a pretty slow card.  the 9000 and 9200 chips are
> > >identical except for the fact that the 9200 supports agp 8x. 
> 9000's
> > >and 9200's should perform about the same.  the 9200SEs are clocked
> > >slower and have half the memory bandwidth (64 bit vs. 128 bit) of
> a
> > >9000 or 9200.  I would expect them to perform about the same, with
> the
> > >AGP bus providing a slight performance boost.  To be honest, I'm
> not
> > >sure why your windows performance changed as much as it did.
> 
> [-]
> 
> > I have a 9200SE and a 9200, overall I would say the 9200 is around
> 2.5
> > to 3 times faster in simple apps like glxgears using dri-cvs
> drivers,
> > and roughly twice as fast in apps like nwn or flightgear.
> >
> > Some basic numbers for comparison - ( page flipping enabled in
> Xf86Config
> > ). glxgears on a 1280x1024 desktop @ 24 bit color depth
> >
> > 9200SE 760fps
> > 9200 2100fps
> 
> That's _very_ slow!
> 
> daul Athlon MP 1900+ (but SMP haven't much effect on this)
> 1 GB DDR266, CL2 (2x 512 MB)
> MSI K7D Master-L (AMD 768MPX)
> ATI Radeon 8500QL (r200)
> 
> I get this:
> progs/demos> ./gears
> Mesa: software DXTn compression/decompression available
> 10308 frames in  5.000 seconds = 2061.600 FPS
> 12314 frames in  5.000 seconds = 2462.800 FPS
> 12317 frames in  5.000 seconds = 2463.400 FPS
> 12316 frames in  5.000 seconds = 2463.200 FPS
> 
> quake3 (1.32b) gives at 640x480 windowed mode:
> 
> ~136 fps with S3TC and sound
> ~160 fps with S3TC but _without_ sound
> 
> Check your installation.

"Pure" r200's are faster than rv2xxs in general.

Alex

> 
> Cheers,
>       Dieter
> 
> (**) RADEON(0): Depth 24, (--) framebuffer bpp 32
> (II) RADEON(0): Pixel depth = 24 bits stored in 4 bytes (32 bpp
> pixmaps)
> (==) RADEON(0): Default visual is TrueColor
> (**) RADEON(0): Option "AGPMode" "4"
> (**) RADEON(0): Option "AGPFastWrite" "1"
> (**) RADEON(0): Option "EnablePageFlip"
> (==) RADEON(0): RGB weight 888
> (II) RADEON(0): Using 8 bits per RGB (8 bit DAC)
> (II) Loading sub module "int10"
> (II) LoadModule: "int10"
> (II) Loading /usr/X11R6/lib/modules/linux/libint10.a
> (II) Module int10: vendor="The XFree86 Project"
>         compiled for 4.3.99.12, module version = 1.0.0
>         ABI class: XFree86 Video Driver, version 0.7
> 
> II) RADEON(0): initializing int10
> (WW) RADEON(0): Bad V_BIOS checksum
> (II) RADEON(0): Primary V_BIOS segment is: 0xc000
> (--) RADEON(0): Chipset: "ATI Radeon 8500 QL (AGP)" (ChipID = 0x514c)
> (--) RADEON(0): Linear framebuffer at 0xe0000000
> (--) RADEON(0): VideoRAM: 65536 kByte (128 bit DDR SDRAM)
> (II) RADEON(0): AGP card detected
> 
> (II) RADEON(0): [dri] Visual configs initialized
> (II) RADEON(0): CP in BM mode
> (II) RADEON(0): Using 8 MB GART aperture
> (II) RADEON(0): Using 1 MB for the ring buffer
> (II) RADEON(0): Using 2 MB for vertex/indirect buffers
> (II) RADEON(0): Using 5 MB for GART textures
> (II) RADEON(0): Memory manager initialized to (0,0) (1280,8191)
> (II) RADEON(0): Reserved area from (0,1024) to (1280,1026)
> (II) RADEON(0): Largest offscreen area available: 1280 x 7165
> (II) RADEON(0): Will use back buffer at offset 0x1400000
> (II) RADEON(0): Will use depth buffer at offset 0x1900000
> (II) RADEON(0): Will use 34816 kb for textures at offset 0x1e00000
> (II) RADEON(0): Using XFree86 Acceleration Architecture (XAA)
> 
> (II) RADEON(0): [drm] installed DRM signal handler
> (II) RADEON(0): [DRI] installation complete
> (II) RADEON(0): [drm] Added 32 65536 byte vertex/indirect buffers
> (II) RADEON(0): [drm] Mapped 32 vertex/indirect buffers
> (II) RADEON(0): [drm] dma control initialized, using IRQ 17
> (II) RADEON(0): [drm] Initialized kernel GART heap manager, 5111808
> (II) RADEON(0): Direct rendering enabled


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