On Tue, 24 Feb 2004 14:01:39 -0700 Brian Paul <[EMAIL PROTECTED]> wrote:
> Felix Kühling wrote: > > On Tue, 24 Feb 2004 19:33:16 +0100 > > Felix Kühling <[EMAIL PROTECTED]> wrote: > > > > > >>On Tue, 24 Feb 2004 09:56:29 -0700 > >>Brian Paul <[EMAIL PROTECTED]> wrote: > >> > >> > >>>Gregory Davis wrote: > >> > >>[snip] > >> > >>>>Greg Davis > >>> > >>>In the savage driver, after the calls to > >>>_swrast_allow_pixel/vertex_fog(), put in corresponding calls to > >>>_tnl_allow_pixel/vertex_fog() and see what happens. > >> > >>I just tried this. Now there is no fog at all in tuxracer. > > > > > > But fog looks ok in flightgear now. So this fix is ok but there's > > probably another problem with fog in tuxracer. With Mesa 5.0 (on the > > savage-2-0-0-branch) fog was ok in tuxracer too. > > I don't have tuxracer handy - I'll have to download it later. Do you > happen to know which fog mode is used, and if the GL_FOG_HINT is set? I don't know which fog mode it uses. The Savage driver can only do vertex for ATM. I tried --fog-fastest and --fog-nicest in flightgear, both looked the same. > > -Brian > Felix ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id56&alloc_id438&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel