--- [EMAIL PROTECTED] wrote:
> Hi Alex:
> 
> i have been probing your two patches. You can see the result of the
> first
> one in this screenshot:
> 
> http://www.e-oss.net/import2.png
> 
> i am just trying to compile your second patch but the xserver is
> giving me
> some errors.

The second patch is an alternative to the first patch so make sure you
revert the first one before applying the second one.

> 
> 
> When i compile with the second one i will write to the list again.
> 
> thanks you for all the work that you are doing.

Sure.  thank you for testing.

Alex

> 
> best regards
> 
> Fiz Vázquez
> 
> 
> > Could you also try this new version in addition to the last one?  I
> > need to figure out what the bci enable bit is for twister.
> > http://www.botchco.com/alex/savage/twister2.diff
> >
> > thanks,
> >
> > Alex
> >
> > --- [EMAIL PROTECTED] wrote:
> >> > Hi Fiz,
> >>
> >> Hi Felix
> >>
> >> > I'm not sure I understood the problem description correctly. The
> >> cursor,
> >> > is it like random noise in a 64x64 pixel block that changes once
> or
> >> more
> >> > often every second? Then my guess is that it's a problem with
> the
> >> > Command Overflow Buffer (COB).
> >>
> >> >>   Option "DisableCOB" "true"
> >>
> >> yes, this is one of the problems, and your solution seems to work
> >> perfectly
> >>
> >>
> >> > before, but 3D rendering was never affected by it otherwise.
> Could
> >> you
> >> > make a screenshot (e.g. of glxgears) and upload it somewhere, so
> we
> >> get
> >> > a better picture what's wrong?
> >>
> >> you can see the sreenshots in my server:
> >>
> >> http://www.e-oss.net/import.png
> >>
> >> best regards
> >> Fiz Vazquez
> >>
> >>
>

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