hi again:

I am having lots of problems and i dont know where the cause is. Since i
use the second patch when i am using the savage driver my screen fails, as
you could seen in my last screenshot.

I think that the problem was that, when i was proving the second patch, i
upgraded all the source code (dri and mesa cvs source). Now with and
without your patchs the screen fails.. have the cvs-savage-code had any
change this week?

could it be that the cvs source would be updated and the new one would
have a bug? in that case are there any place to download old release-cvs
versions? (for example an dri and mesa cvs 22-3-2004)


thank you man


> Also, if you are not familiar with the build process, all you have to
> do is run "make" in xc/xc/programs/Xserver/hw/xfree86/drivers/savage if
> you have already built the whole tree before.  that will save you a lot
> of building time.
>
> Alex
>
> --- [EMAIL PROTECTED] wrote:
>> Hi again:
>>
>> i have remove, download, compile and patch the dri-cvs again with
>> your two
>> patch and the result is the same.
>>
>> >> http://www.e-oss.net/import2.png
>>
>> I have proved with two diferent kernels (2.4.22-ac3 and 2.4.25) and
>> the
>> problem persist :(
>>
>> any idea?
>>
>>
>> >> i am just trying to compile your second patch but the xserver is
>> >> giving me
>> >> some errors.
>> >
>> > The second patch is an alternative to the first patch so make sure
>> you
>> > revert the first one before applying the second one.
>> >
>> >>
>> >>
>> >> When i compile with the second one i will write to the list again.
>> >>
>> >> thanks you for all the work that you are doing.
>> >
>> > Sure.  thank you for testing.
>> >
>> > Alex
>> >
>> >>
>> >> best regards
>> >>
>> >> Fiz Vázquez
>> >>
>> >>
>> >> > Could you also try this new version in addition to the last one?
>>  I
>> >> > need to figure out what the bci enable bit is for twister.
>> >> > http://www.botchco.com/alex/savage/twister2.diff
>> >> >
>> >> > thanks,
>> >> >
>> >> > Alex
>> >> >
>> >> > --- [EMAIL PROTECTED] wrote:
>> >> >> > Hi Fiz,
>> >> >>
>> >> >> Hi Felix
>> >> >>
>> >> >> > I'm not sure I understood the problem description correctly.
>> The
>> >> >> cursor,
>> >> >> > is it like random noise in a 64x64 pixel block that changes
>> once
>> >> or
>> >> >> more
>> >> >> > often every second? Then my guess is that it's a problem with
>> >> the
>> >> >> > Command Overflow Buffer (COB).
>> >> >>
>> >> >> >>   Option "DisableCOB" "true"
>> >> >>
>> >> >> yes, this is one of the problems, and your solution seems to
>> work
>> >> >> perfectly
>> >> >>
>> >> >>
>> >> >> > before, but 3D rendering was never affected by it otherwise.
>> >> Could
>> >> >> you
>> >> >> > make a screenshot (e.g. of glxgears) and upload it somewhere,
>> so
>> >> we
>> >> >> get
>> >> >> > a better picture what's wrong?
>> >> >>
>> >> >> you can see the sreenshots in my server:
>> >> >>
>> >> >> http://www.e-oss.net/import.png
>> >> >>
>> >> >> best regards
>> >> >> Fiz Vazquez
>> >> >>
>> >> >>
>> >>
>> >
>> > __________________________________
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>
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