Why not help getting mesa-solo working so that we can move to X on top of OpenGL? Keithp is hard at work converting xserver to run on OpenGL. We already have the render engine on top of of OpenGL finished in the glitz project. All we are missing is pbuffer support in the mesa hw drivers and some support for multi-head mode setting. In the xserver on OpenGL model XAA disappears.
--- Eric Anholt <[EMAIL PROTECTED]> wrote: > I'm working on the Render acceleration -- there were some conformance > issues in the ATI patch that I'm working on fixing, along with making it > more featureful. ===== Jon Smirl [EMAIL PROTECTED] __________________________________ Do you Yahoo!? Friends. Fun. Try the all-new Yahoo! Messenger. http://messenger.yahoo.com/ ------------------------------------------------------- This SF.Net email is sponsored by the new InstallShield X. >From Windows to Linux, servers to mobile, InstallShield X is the one installation-authoring solution that does it all. Learn more and evaluate today! http://www.installshield.com/Dev2Dev/0504 -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel