Today I got mesa-solo to work with the new interface unichrome driver.
GLXDrawable is used by MiniGLX and __DRIdrawable is used by the driver. __DRIid is used as a hash key to lookup __DRIdrawable in dri_util.c.
Jon, perhaps we should sync up our work on mesa-solo.
Thanks, Erdi
Jon Smirl wrote:
I'm trying to fix up mesa-solo. I'm working on glXMakeCurrent.
In bindContext3 the drawable/readable are GLXDrawable. In X these are XID's so they match with __DRIid. In miniglx GLXDrawable is a pointer. Why does un/bind take __DRIid instead of __DRIdrawable?
Should X call __driFindDrawable() before calling un/bind so that it can pass in pointers too?
===== Jon Smirl [EMAIL PROTECTED]
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