On Wed, 2005-01-26 at 23:10 -0500, Vladimir Dergachev wrote:
> 
> I meant that RGBA picture is represented as an unsigned char 
> array. So byte 0 is always R, byte 1 G, and so on - irrespectively of the 
> architecture.
> 
> There is however an issue of whether conversion is being done when doing 
> memcpy from AGP space to the framebuffer.

No, the above means that the data is already always little endian in AGP
space, as the GPU expects it.


-- 
Earthling Michel DÃnzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer


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