On Sun, 06 Feb 2005 11:52:54 -0500, Adam K Kirchhoff <[EMAIL PROTECTED]> wrote:
> 
> At one point someone posted to the dri-devel list an idea on how to
> overcome the 2048x2048 limitation on 3D rendering (for r200
> hardware)...  I'm curious if it could be explained again and if anyone
> has already begun work on this?
> 
> Adam
> 

Jacek posted a patch on DRI devel to do this a week or so ago under
the subject "R200 depth tiling questions."

Alex


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