On Mon, 14 Feb 2005, Jerome Glisse wrote:
On Mon, 14 Feb 2005 17:17:05 +1100, Paul Mackerras <[EMAIL PROTECTED]> wrote:Vladimir Dergachev writes:
I am a bit puzzled with your patch - do you really need to hard code format field in r300_state.c ?
Ok i think i understand, Mesa tell us that the format is MESA_FORMAT_RGBA8888_REV on big endiand and MESA_FORMAT_RGBA8888 on little endian. Thus if i change {0xffffff01, 0}, to {R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8), 0},
it works. Vlad does this lead to some strange things on x86 ?
The reason these entries are as they are is because I (and probably no one else yet) was not able to trigger them with any test program.
Of course, it must be possible to debug them by writing a custom program, but I did not have time for that yet..
best
Vladimir Dergachev
I don't think so :) If ok i commit this and we could have texture too on ppc.
I find that with that line there, it works moderately well (textures look mostly correct although dithered at the edges), but with that line commented out, textures just display random noise.
Paul with which program do you test texture ? I must admit that i didn't inspect the texture look :) Maybe there is a filter issue, do we have this on x86 too ?
Jerome Glisse
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