Hi,
When experimenting with UT2004 demo I get:
DRM_RADEON_TEXTURE: return = -22
   offset=0x04823000
   image width=32 height=1024
    blit width=1024 height=128 data=0xa6246200

It is random when in the game this happens. I've even managed to play some CTF before it happened(lots of colors =).

The strange thing is DRM_RADEON_TEXTURE(radeon_cp_texture) returns -EINVAL(-22) when tex.image in NULL which it isn't before or after the call.

Any ideas how to track this down?


Rune Petersen


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