Hi,
When experimenting with UT2004 demo I get:
DRM_RADEON_TEXTURE: return = -22
offset=0x04823000
image width=32 height=1024
blit width=1024 height=128 data=0xa6246200
It is random when in the game this happens. I've even managed to play
some CTF before it happened(lots of colors =).
The strange thing is DRM_RADEON_TEXTURE(radeon_cp_texture) returns
-EINVAL(-22) when tex.image in NULL which it isn't before or after the call.
Any ideas how to track this down?
Rune Petersen
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