>
> As long as the texcoords at all four corners are being translated the same
> amount, I wouldn't expect any differences in interpolation along the shared
> edge for the two triangles.
>
> If you've got a simple test program, perhaps some of us can test w/ different
> hardware.
>

Still looking at small test program.. but changing the GL_QUADS to two
GL_TRIANGLES seems to solve the problems.. mayve the M7 has some
degnerating problems..

Dave.

-- 
David Airlie, Software Engineer
http://www.skynet.ie/~airlied / airlied at skynet.ie
Linux kernel - DRI, VAX / pam_smb / ILUG



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