> > As long as the texcoords at all four corners are being translated the same > amount, I wouldn't expect any differences in interpolation along the shared > edge for the two triangles. > > If you've got a simple test program, perhaps some of us can test w/ different > hardware. >
Still looking at small test program.. but changing the GL_QUADS to two GL_TRIANGLES seems to solve the problems.. mayve the M7 has some degnerating problems.. Dave. -- David Airlie, Software Engineer http://www.skynet.ie/~airlied / airlied at skynet.ie Linux kernel - DRI, VAX / pam_smb / ILUG ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel