On Fri, 10 Mar 2006 18:27:51 +0100 Rune Petersen <[EMAIL PROTECTED]> wrote:
> Aapo Tahkola wrote: > > On Sat, 04 Mar 2006 20:55:50 +0100 > > Rune Petersen <[EMAIL PROTECTED]> wrote: > > > > > >>Update: > >>The "Free temps when possible" patch makes NWN lockup again. > >> > >>It would appear that hw tcl is very fragile on some cards. > > > > > > Sorry, I missed your mail. > > > > > I just added option that will initialize all temps in vertex programs when > > enabled. This does not cover initializing outputs so it is still possible > > that something goes wrong there. > > You can use it by exporting R300_VP_SAFETY in your env. > > You should see WARN_ONCE when its enabled but keep in mind that nwn repipes > > stderr to /dev/null so you wont see it. > > I tried it, it had no effect, I don't think its the temp registers. I > suspect there is something broken with the vp code or it triggers a bug > somewhere else. Do I recall correctly that you have had this problem with textures before hw vps were enabled too? > Also I'm am able to see corruption in the nwn loading/splash screen. The > corruption seams structured, and it gradually changes from left to > right, top to bottom. > Is there any way to capture this? (without using a camera) I dont think iv seen anything like that but seeing it on a flat surface might set off some ideas. You can enter console and write: sleep 10 && DISPLAY=:0 xwd -root | xwdtopnm | pnmtopng > foo.png or: DISPLAY=:0 scrot -d 10 foo.png and switch back to X. -- Aapo Tahkola ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel