All the Glean tests that check for specific rendering results already 
have an error margin.

Can you be more specific about which tests are failing and how the error 
margin might need to be changed?

-Brian

Oliver McFadden wrote:
> I notice some failures with the example tests (R300) that seem to just be
> slight precision errors; I think you should add a margin for error because
> usually the hardware will implement things in a faster, perhaps less 
> precise
> way.
> 
> This lower precision is still "good enough", though.
> 
> 
> On 3/17/07, Brian Paul <[EMAIL PROTECTED]> wrote:
>> Nicolai Haehnle wrote:
>> > Hello,
>> >
>> > back when I was actively working on DRI drivers almost three years
>> > ago, I always felt uneasy about the fact that I didn't have an
>> > extensive array of tests that I could rely on to test for regressions.
>> >
>> > Now I've decided to do something about it. I've taken Glean and some
>> > code from Mesa and wrapped it with Python and cmake glue to
>> > - execute OpenGL tests without user interaction and
>> > - neatly format the results in HTML
>> >
>> > You can find the current version (and a sample HTML summary, to get an
>> > idea of what they look like at the moment) at
>> > http://homepages.upb.de/prefect/piglit/
>> >
>> > The idea is to make testing dead simple for driver developers. I
>> > believe that Piglit already makes it quite simple, but I'm sure
>> > there's still room for improvement.
>> >
>> > My current plans are:
>> > - Hunt some bugs in R300, to get a better feeling for how the tool
>> > fares in practice
>> > - Integrate tests from Mesa; unfortunately, this needs manual work
>> > because those tests are mainly interactive, but it's definitely
>> > necessary to make this useful
>> >
>> > I'm also considering setting up a public repository somewhere, perhaps
>> > on Sourceforge.
>> >
>> > Please give it a try when you have a little time to spare and tell me
>> > if you find it useful (or more importantly, why you don't find it
>> > useful), and where it could be improved.
>>
>> I'll try to give it a try when I have some time.
>>
>> For now though I've added a link to Piglit from the Glean home page.
>>
>> -Brian
>>
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