http://bugs.freedesktop.org/show_bug.cgi?id=14340





--- Comment #9 from Brian Paul <[EMAIL PROTECTED]>  2008-02-11 06:59:39 PST ---
The texture object ptr should never be null at that point.  It would be
interesting to see the texUnit state (with "print *texUnit") at the crash
point.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
--
_______________________________________________
Dri-devel mailing list
Dri-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to