http://bugs.freedesktop.org/show_bug.cgi?id=14340
--- Comment #9 from Brian Paul <[EMAIL PROTECTED]> 2008-02-11 06:59:39 PST --- The texture object ptr should never be null at that point. It would be interesting to see the texUnit state (with "print *texUnit") at the crash point. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel