http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #5 from Jerome Glisse <[EMAIL PROTECTED]> 2008-03-27 07:39:36 PST --- (In reply to comment #4) > Created an attachment (id=15493) --> (http://bugs.freedesktop.org/attachment.cgi?id=15493) [details] > mesa patch > > This patch makes the lockup gone. I have absolutely no clue why. I just knew > RADEON_DEBUG=sync fixes the lockup. So I peppered the source with > radeonWaitForIdle until I found this hack > This means that this lockup is due to sync problem. My wild guess is that we write a register that shouldn't be written before a flush (like changing vertex program while there is still fragment being rendered with old vertex program). I think we could apply the patch you point to as temporary fix. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel