http://bugs.freedesktop.org/show_bug.cgi?id=20129





--- Comment #4 from jsado_...@comcast.net  2009-03-01 15:32:18 PST ---
I have another observation. I noticed that during my debugging, the first frame
rendered when in the game (after selecting a level and escaping out of the
briefing scene) renders correctly. The second frame does not display the
cockpit, and the third frame displays the door on top of everything.

I am not sure if it is useful, but I managed to instruct GDB to output a list
of all of the lines executed starting with OGL_DISABLE(TEXTURE_2D) in
arch/ogl/gr.c line 436. I will attach this. What I have done is to first break
at main/gauges.c:2789, continue once to get to this breakpoint a second time,
then break at arch/ogl/gr.c:436.

My thought is if disabling this line clears the problem, maybe something in the
Radeon driver that is called from this line is causing it. Unfortunately there
is a lot of code here.


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