http://bugs.freedesktop.org/show_bug.cgi?id=20129
--- Comment #4 from jsado_...@comcast.net 2009-03-01 15:32:18 PST --- I have another observation. I noticed that during my debugging, the first frame rendered when in the game (after selecting a level and escaping out of the briefing scene) renders correctly. The second frame does not display the cockpit, and the third frame displays the door on top of everything. I am not sure if it is useful, but I managed to instruct GDB to output a list of all of the lines executed starting with OGL_DISABLE(TEXTURE_2D) in arch/ogl/gr.c line 436. I will attach this. What I have done is to first break at main/gauges.c:2789, continue once to get to this breakpoint a second time, then break at arch/ogl/gr.c:436. My thought is if disabling this line clears the problem, maybe something in the Radeon driver that is called from this line is causing it. Unfortunately there is a lot of code here. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel