On Wed, 2009-07-08 at 18:08 -0700, Eric Anholt wrote:

> The only thing I'm concerned about is proper handling of 3D drawing to
> that big.  What happens?

It shouldn't work. We could require (in the X server) that DRI be
disabled to allocate a larger frame buffer if you like, but there's no
reason kernel space should restrict the size of the scanout area in case
someone wants to use the 3D engine.

-- 
keith.pack...@intel.com

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