On Wed, 2009-07-08 at 18:08 -0700, Eric Anholt wrote: > The only thing I'm concerned about is proper handling of 3D drawing to > that big. What happens?
It shouldn't work. We could require (in the X server) that DRI be disabled to allocate a larger frame buffer if you like, but there's no reason kernel space should restrict the size of the scanout area in case someone wants to use the 3D engine. -- keith.pack...@intel.com
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