On Wed, 2009-07-08 at 18:14 -0700, Keith Packard wrote:
> On Wed, 2009-07-08 at 18:08 -0700, Eric Anholt wrote:
> 
> > The only thing I'm concerned about is proper handling of 3D drawing to
> > that big.  What happens?
> 
> It shouldn't work. We could require (in the X server) that DRI be
> disabled to allocate a larger frame buffer if you like, but there's no
> reason kernel space should restrict the size of the scanout area in case
> someone wants to use the 3D engine.

I somehow managed to read this as a 2D patch.  100% agreement for the
kernel.

-- 
Eric Anholt
e...@anholt.net                         eric.anh...@intel.com


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