On Wed, 2009-07-08 at 18:14 -0700, Keith Packard wrote: > On Wed, 2009-07-08 at 18:08 -0700, Eric Anholt wrote: > > > The only thing I'm concerned about is proper handling of 3D drawing to > > that big. What happens? > > It shouldn't work. We could require (in the X server) that DRI be > disabled to allocate a larger frame buffer if you like, but there's no > reason kernel space should restrict the size of the scanout area in case > someone wants to use the 3D engine.
I somehow managed to read this as a 2D patch. 100% agreement for the kernel. -- Eric Anholt e...@anholt.net eric.anh...@intel.com
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