http://bugs.freedesktop.org/show_bug.cgi?id=23670





--- Comment #11 from Shuang He <shuang...@intel.com>  2009-09-15 20:34:59 PST 
---
(In reply to comment #10)
> (In reply to comment #9)
> > Created an attachment (id=29361)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=29361) [details] [details]
> > small case
> > 
> > This case simply render a rectangle area in stencil buffer with
> > glDrawPixels(GL_STENCIL). then render a red rectangle to validate the 
> > result.
> > This case works with software rendering, but not with i965 driver.
> > 
> 
> This should be fixed as of mesa commit 
> 9e6ae75cc8d6bff139aa21bda0aa682755ab7a7c
> 
> For the other failures I need more information to know what's wrong.  I've
> tested a variety of pixel transfer and pixel store modes with
> glDrawPixels(GL_DEPTH_COMPONENT) (which I suspect pxstore-depth.c and
> pxtrans-cidraw.c exercise) but haven't found any issues.
> 

Yes, that's fixed. I'm uploading another small case for
glDrawPixels(GL_DEPTH_COMPONENT) case


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