http://bugs.freedesktop.org/show_bug.cgi?id=25354





--- Comment #7 from Geir Ove Myhr <gom...@gmail.com>  2009-11-30 07:44:14 PST 
---
(In reply to comment #6)
> mistr's call trace looks a little different from Sami's, but at least they 
> both
> crash in GPU_state_init():

Actually, the difference in the call trace is only because they were taken
using different versions of blender. Thanks to Sami for pointing that out.


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