On Thu, Sep 17, 2020 at 01:33:43PM +0300, Sakari Ailus wrote:
> > +static int connect_supported_devices(void)
> > +{
> > +   struct acpi_device *adev;
> > +   struct device *dev;
> > +   struct sensor_bios_data ssdb;
> > +   struct sensor *sensor;
> > +   struct property_entry *sensor_props;
> > +   struct property_entry *cio2_props;
> > +   struct fwnode_handle *fwnode;
> > +   struct software_node *nodes;
> > +   struct v4l2_subdev *sd;
> > +   int i, ret;
> 
> unsigned int i
> 

Why?

For list iterators then "int i;" is best...  For sizes then unsigned is
sometimes best.  Or if it's part of the hardware spec or network spec
unsigned is best.  Otherwise unsigned variables cause a ton of bugs.
They're not as intuitive as signed variables.  Imagine if there is an
error in this loop and you want to unwind.  With a signed variable you
can do:

        while (--i >= 0)
                cleanup(&bridge.sensors[i]);

There are very few times where raising the type maximum from 2 billion
to 4 billion fixes anything.

regards,
dan carpenter

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