Hi Dan,

On Thu, Sep 17, 2020 at 01:49:41PM +0300, Dan Carpenter wrote:
> On Thu, Sep 17, 2020 at 01:33:43PM +0300, Sakari Ailus wrote:
> > > +static int connect_supported_devices(void)
> > > +{
> > > + struct acpi_device *adev;
> > > + struct device *dev;
> > > + struct sensor_bios_data ssdb;
> > > + struct sensor *sensor;
> > > + struct property_entry *sensor_props;
> > > + struct property_entry *cio2_props;
> > > + struct fwnode_handle *fwnode;
> > > + struct software_node *nodes;
> > > + struct v4l2_subdev *sd;
> > > + int i, ret;
> > 
> > unsigned int i
> > 
> 
> Why?
> 
> For list iterators then "int i;" is best...  For sizes then unsigned is
> sometimes best.  Or if it's part of the hardware spec or network spec
> unsigned is best.  Otherwise unsigned variables cause a ton of bugs.
> They're not as intuitive as signed variables.  Imagine if there is an
> error in this loop and you want to unwind.  With a signed variable you
> can do:
> 
>       while (--i >= 0)
>               cleanup(&bridge.sensors[i]);
> 
> There are very few times where raising the type maximum from 2 billion
> to 4 billion fixes anything.

There's simply no need for the negative integers here. Sizes (as it's a
size here) are unsigned, too, so you'd be comparing signed and unsigned
numbers later in the function.

-- 
Regards,

Sakari Ailus
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