On Thu, Jan 11, 2007 at 12:28:36PM +0100, y i y u s wrote: > This is a very simple patch which doesn't add any line of code (except > one unnecesary line in config.h to define a new tile symbol). It > allows having an nmaster == 0, so all your windows are in the stack > having all the width of the screen and the same height. I don't really > use widelayout or all my clients in master area, but just noticed this > way we have the same behaviour and somebody could find it interesting. > It would be necesary to add one or two lines of code in incnmaster to > being able to set this mode with just one keystroke (i think). > Id like to see some comments. > > Note: add to your config.h > #define NOMSYMBOL "[==]" > or whatever you like, else you will have a compilation error. If you > don't want a new symbol and prefer "[0]=" keep your actual > updatemodetext()
I also got the same idea yesterday and implemented it similiar to yours, except that I think defining yet another symbol is insane. See hg tip for details. Regards, -- Anselm R. Garbe >< http://suckless.org/~arg/ >< GPG key: 0D73F361
