I don't have a dualhead setup to test, but in case you cannot move the
mouse pointer out of the monitor borders you have a very easy
solution: wrap the mouse to the nearest window corner at the begining
of movemouse() (I wrote a patch for this once), then you will always
align your windows with the borders of the monitor. If there is a way
to not let the mouse pointer going outside of the window area during
mousemove (I know you can limit the pointer to a window, but I don't
know if you can define a region of the root window) then you could
completely remove snap. The only remaining issue would be positioning
a window in the barrier between monitors, but this solution could be
better than no snaping at all, and not too complicated.

hth,

-- 


- yiyus || JGL .

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