On Thu, May 08, 2008 at 01:03:19AM +0200, Antoni Grzymala wrote: > John A. Grahor dixit (2008-05-07, 17:57): > > >> Having to use the mouse a lot can suck, but following Fitts' Law makes > >> it suck /significantly/ less, in my opinion. It might seem like it'd be > >> bad to not be able to move a window partially off-screen, but I don't > >> think I've ever intentionally meant to do so. The WindowLab wm[3] has > >> this feature, among many other interesting mouse-based behaviors. Using > >> it for a while a few days ago, I found this feature in particularly to > >> be very nice. > > [...] > > > I do what you propose eliminating all the time. Floating windows are > > annoying enough without having to look at all of every one of them. dwm > > has > > no concept of minimize other than sending to an unviewed tag but sometimes > > I > > want to get a window out of the way without sending it to another tag where > > I have to go looking for it later. The easy way to do that is to move it > > mostly off the screen. > > How about a compile-time toggle for this behaviour? I personally agree > with the former poster, perhaps because the first windowing system I > used on a major scale was Amiga Workbench which did not allow moving > windows off-screen (but had a notion of sliding screens, emulated by > AmiWM IIRC). WindowsLab seem to be inspired by the Amiga WB too. > > But obviously this does not have to suit all people.
My intention is only about reconsidering DEFGEOM and its impacts to find a suitable solution for the long-term. My requirements are: - reduce compile time options - no native Xinerama/XrandR support - still the ability to use a layout among different physical screens due to variables (maybe layout variables) - removing all the clunk which isn't used (it's time again to get rid of some stuff in hg tip, after a lot has been applied and needs to be reconsidered if it's really used). - the bar won't go away Kind regards, -- Anselm R. Garbe >< http://www.suckless.org/ >< GPG key: 0D73F361
