On 9/8/08, markus schnalke <[EMAIL PROTECTED]> wrote:
> [2008-09-07 21:24] Filippo Erik Negroni <[EMAIL PROTECTED]>
>>
>> Code that sucks less is code that compiles for many years to come, and
>> strives for maximum portability, within reason.
>
> ... or is it code that's easy to understand and therefor easy to
> maintain?
>
>
> Pike and Kernighan call it:
>   simplicity --- clarity --- generality

relying on pointer 0 == integer 0 is simple and general
(more general than relying on c99 not to mention posix, x11, ..)

but if we really care about obscure 30 year old cpus (other than x86
:)) then i'd go with my solution: c = malloc(); and *c = (Client){};

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