yes, but my code works correctly with the existing widgets.

Pascal wrote:

 you have taken a look at the new DynAPIX code "we're" working on right? Pascal Bestebroer ([EMAIL PROTECTED])
Software ontwikkelaar
Oberon Informatiesystemen b.v.
http://www.oibv.com
-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]Namens Michael Pemberton
Verzonden: woensdag 21 maart 2001 6:52
Aan: [EMAIL PROTECTED]
Onderwerp: [Dynapi-Dev] New Structure
 
Coming from a Java background.  I was looking for a way of making the API more 'Java-like' in it's stucture.

The code can be downloaded here:  http://freeshell.org/~afroapi/afroapi_new.zip

Here's what I've done:
  --> More Class / Sub Class grouping.
        eg. All Animations now accessed by Animation.Path,
                                           Animation.SineWave,
                                           Animation.Hover etc.

  --> DynObject is now core object.  Pascal's ideas was just too good not
      to borrow.  All events are attached to DynObject.

  --> Altered Event Structure
        eg. All Events are now accessed as part of a DynEvent structure.
        DynEvent - DynEvent.Mouse
                 - DynEvent.Drag
                 - DynEvent.Key

        eg. Events are now triggered in the same order / fashion in ALL
            browsers.  No need to describe it here, just read the many, many
            posts in the list.

I'm already wearing my helmet. Rocks, do your worst. : )
--
Michael Pemberton
[EMAIL PROTECTED]
ICQ: 12107010

--
Michael Pemberton
[EMAIL PROTECTED]
ICQ: 12107010
 

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