Touché :)
Michael Pemberton wrote:
> yes, but my code works correctly with the existing widgets.
>
> Pascal wrote:
>
>> you have taken a look at the new DynAPIX code "we're" working on
>> right? Pascal Bestebroer ([EMAIL PROTECTED])
>> Software ontwikkelaar
>> Oberon Informatiesystemen b.v.
>> http://www.oibv.com
>>
>> -----Oorspronkelijk bericht-----
>> Van: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED]]Namens
>> Michael Pemberton
>> Verzonden: woensdag 21 maart 2001 6:52
>> Aan: [EMAIL PROTECTED]
>> Onderwerp: [Dynapi-Dev] New Structure
>> Coming from a Java background. I was looking for a way of
>> making the API more 'Java-like' in it's stucture.
>>
>> The code can be downloaded here:
>> http://freeshell.org/~afroapi/afroapi_new.zip
>>
>> Here's what I've done:
>> --> More Class / Sub Class grouping.
>> eg. All Animations now accessed by Animation.Path,
>>
>>
>> Animation.SineWave,
>> Animation.Hover
>> etc.
>>
>> --> DynObject is now core object. Pascal's ideas was
>> just too good not
>> to borrow. All events are attached to DynObject.
>>
>> --> Altered Event Structure
>> eg. All Events are now accessed as part of a
>> DynEvent structure.
>> DynEvent - DynEvent.Mouse
>> - DynEvent.Drag
>> - DynEvent.Key
>>
>> eg. Events are now triggered in the same order /
>> fashion in ALL
>> browsers. No need to describe it here, just
>> read the many, many
>> posts in the list.
>>
>> I'm already wearing my helmet. Rocks, do your worst. : )
>> --
>> Michael Pemberton
>> [EMAIL PROTECTED]
>> ICQ: 12107010
>>
> --
> Michael Pemberton
> [EMAIL PROTECTED]
> ICQ: 12107010
>
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