To get a windows look and feel would require images.
The whole reason I build the light one is that someone complained about the
use of images.


----- Original Message -----
From: "Raymond Irving" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 25, 2003 6:31 PM
Subject: Re: [Dynapi-Dev] Light widgets. (or "remember the user!")


>
> I too like the concept of using "very light weight
> widgets" for those web apps that don't need heavy duty
> widgets. But these widgets should still have a
> nice/standard appearance (e.g. windows 3.1 or window
> 95 look and feel). Functionality should also be
> standard.
>
> --
> Raymond Irving
>
> --- Doug Melvin <[EMAIL PROTECTED]> wrote:
> > Okay. Maybe this is why the lightest widgets should
> > be called widget_light.js
> >
> > What I want everyone to understand is that not every
> > user of the dynapi will be an advanced Javascript
> > programmer. Nor are we desiging this soley for our
> > use.
> >
> > We are, after all, trying to define the next
> > generation all-browser-all-platform javascript
> > library here.
> >
> > But in order to get any level of acceptance at all,
> > we have to remember the users.
> >
> > A _USER_ is not us.
> > A user has no intemate knowledge of the internal
> > workings of the dynapi.
> > Nor do they want to.
> > A user can have any level of compentance.
> > Or none at all.
> > A user has the statistcal attention span of _7
> > seconds_
> > when looking at something new and shiney.
> >
> > And where not just talking about people who find us
> > through google either.
> > On more than one occasion I have landed a contract
> > simply on the apperent strength of the DynAPI 2.
> > Not just that it's pretty and works, but that I
> > could train any of their code monkeys to maintain
> > the code I
> > would write for them.
> >
> > Now comes DynAPI 3 and those contracts I did not get
> > due to the api seeming 'slow' or 'heavy' now promise
> > to be a thing of the past. With tighter integration
> > of inline creation, a smoother events structure, and
> > ligher
> > acetecture this version actually has the portential
> > to take off, to allow us to do greater thing, to let
> > the _user_
> > do greater things, but none of this will matter if
> > we forget to "remember the user"
> >
> > :-)
> >
> > Post Script: I am not saying more coplex widgets and
> > components are bad, only that we need to maintain a
> > base of simple widgets to allow for siple tasks to
> > be completed by simple users.
> >
> > Thus ends the official Doug Melvin Rant on Usability
> > for DynAPI 3.. Had to come sooner or later right?
> > I just figured sooner would be better.
> >
>
>
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