Hi Lars, Eric, Wim,
Many thank's for your answer!
> I think Angelo wants some base class which already implements dirty,
focus, memento, save as, issaveasallowed, editor input, etcetera. An editor
that is uniform to workbench requirements and that plays along well with
the 3.x editor lifecycle.
Exactly!
>I'm not sure why you think it's necessary to have a base class though; we
already handle focus and dirty etc through the model.
When you are newbie to develop some editor with E4 (as me), it's difficult
to know how to start (except if you read tutorial of Lars:)). I think if E4
provides some framework by providing some base class, it should be easier.
Takes a basic sample of Lars tutorial :
------------------------------------------------------------------
public class MySavePart {
@Inject
MDirtyable dirty;
@PostConstruct
public void createControls(Composite parent) {
Button button = new Button(parent, SWT.PUSH);
button.addSelectionListener(new SelectionAdapter() {
@Override
public void widgetSelected(SelectionEvent e) {
dirty.setDirty(true);
}
});
}
}
------------------------------------------------------------------
In this sample you need to declare MDirtyable with @Inject and
createControls with @PostConstruct. If you are newbie, you can forget to
set the well annotation. If E4 provides a base class like this :
------------------------------------------------------------------
public abstract class BasePart {
@Inject
protected MDirtyable dirty;
@PostConstruct
public abstract void createControls(Composite parent);
}
------------------------------------------------------------------
After you could implement like this :
------------------------------------------------------------------
public class MySavePart extends BasePart {
public void createControls(Composite parent) {
Button button = new Button(parent, SWT.PUSH);
button.addSelectionListener(new SelectionAdapter() {
@Override
public void widgetSelected(SelectionEvent e) {
dirty.setDirty(true);
}
});
}
}
------------------------------------------------------------------
It's a basic example, but if E4 doesn't provide this BasePart class, I
think each people will create that to avoid duplicate the code. But perhaps
I'm wrong.
@Lars : it should be fantastic if you can send me the part about the editor
of your chapter. I will follow you to buy it as soon as it will available
(I have already the first edition).
Regards Angelo
2013/9/6 Wim Jongman <[email protected]>
> I think Angelo wants some base class which already implements dirty,
> focus, memento, save as, issaveasallowed, editor input, etcetera. An editor
> that is uniform to workbench requirements and that plays along well with
> the 3.x editor lifecycle.
>
> Cheers,
>
> Wim
>
>
> On Fri, Sep 6, 2013 at 4:07 PM, Lars Vogel <[email protected]> wrote:
>
>> Hi Angelo,
>>
>> I'm not sure if I understand your question correctly. Dirty and focus is
>> handled via the application model.
>>
>> Best regards, Lars
>>
>>
>> 2013/9/6 Angelo zerr <[email protected]>
>>
>>> Hi E4 Team,
>>>
>>> I know this topic comes from every time, but I would like to know what
>>> is the sate of E4 Editor.
>>> My project
>>> CodeMirror-Eclipse<https://github.com/angelozerr/CodeMirror-Eclipse>
>>> provides
>>> Eclipse 3.x EditorPart, but I would like to provide too Eclipse 4.x Editor.
>>>
>>> I would like to avoid developping my own Pojo class like ModelEditor. E4
>>> provides the capability to manage your editor with Pojo, it's a great
>>> feature, but IMHO I think E4 should provide an abstract class for editor
>>> like EditorPart which manages dirty, focus, after that E4 could provide
>>> TextEditor class and a lot of project (JDT Java editor, WTP XML editor,
>>> etc) could migrate to a pure E4 code (but I don't know if it's the goal of
>>> E4 to remove 3.x EditorPart, View in the future?).
>>>
>>> Many thank's for your help.
>>>
>>> Regards Angelo
>>>
>>>
>>>
>>> _______________________________________________
>>> e4-dev mailing list
>>> [email protected]
>>> https://dev.eclipse.org/mailman/listinfo/e4-dev
>>>
>>>
>>
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