The question who wins is clear in this case - the one who uses the java API - 
at least for javafx!

Generally speaking this css solves many issues we have today where we encode 
Information into the model which are better stored outside like icons, window 
trim, maximizing, ...

Von meinem iPhone gesendet

> Am 03.04.2014 um 20:24 schrieb Doug Schaefer <[email protected]>:
> 
> JavaFX has it's own CSS. It'll be interesting to see how the two will play 
> together.
> 
> Doug.
> 
> From: [email protected] [[email protected]] on behalf of 
> Brian de Alwis [[email protected]]
> Sent: Thursday, April 03, 2014 11:47 AM
> To: E4 Project developer mailing list
> Subject: Re: [e4-dev] New Workbench Model CSS engine
> 
> Our current engine implementation is specifically for SWT.
> 
> This new engine operates directly against the modelled elements — these rules 
> will work regardless of the underlying widget technology (e.g., JavaFX, 
> Vaadin, Qt, whatever).  
> 
> Brian.
> 
>> On 2-Apr-2014, at 1:50 PM, Eric Moffatt <[email protected]> wrote:
>> 
>> Brian, I'm sure I'm missing something but most of this info is already 
>> available to CSS:
>> 
>> - The 'id' is the element id
>> - The element's interfaces are included as classes (i.e. MPart, MUILabel....)
>> - Any 'tags' are included as classes (i.e. 'draggable', 'active')
>> 
>> What does this new engine allow that's not already there ?
>> 
>> Eric
>> 
>> 
>> 
>> <graycol.gif>Brian de Alwis ---04/02/2014 12:29:07 PM---I’ve just committed 
>> a new CSS engine that operates directly on the E4 Modelled Workbench to the 
>> e4 i
>> 
>> <ecblank.gif>
>> From:
>> <ecblank.gif>
>> Brian de Alwis <[email protected]>
>> <ecblank.gif>
>> To:
>> <ecblank.gif>
>> E4 Project developer mailing list <[email protected]>,
>> <ecblank.gif>
>> Date:
>> <ecblank.gif>
>> 04/02/2014 12:29 PM
>> <ecblank.gif>
>> Subject:
>> <ecblank.gif>
>> [e4-dev] New Workbench Model CSS engine
>> <ecblank.gif>
>> Sent by:
>> <ecblank.gif>
>> [email protected]
>> 
>> 
>> 
>> I’ve just committed a new CSS engine that operates directly on the E4 
>> Modelled Workbench to the e4 incubator e4.ui repository.  This engine works 
>> directly against the EMF model objects (MApplication, MWindow, MPart, etc), 
>> as compared to the existing SWT engine which operate against the SWT widget 
>> hierarchy.
>> 
>> Why would this be useful?  For example, if you don’t want the Quick Access 
>> and Perspective bars (bug 362420), you can add a CSS snippet like the 
>> following:
>> 
>> ToolControl#SearchField, ToolControl#PerspectiveSwitcher {
>> visibility: hidden;
>> }
>> 
>> This snippet causes the MToolControl visible=false, unlike the SWT solution 
>> (https://bugs.eclipse.org/bugs/show_bug.cgi?id=362420#c37) which hides the 
>> implementing composite but causes its space to still be present.
>> 
>> All of the modelled elements are exposed using the EMF EClass Name (e.g., 
>> Application, TrimmedWindow, Part, ToolControl).    The engine currently only 
>> exposes the MElementContainer’s children and the contents of an 
>> MTrimmedWindow’s TrimBars.
>> 
>> I’ve added support for the following properties; I chose “wm-“ as a prefix 
>> for properties specific to the workbench model:
>> icon: the MUILabel iconURI property (must be a URI: e.g., 
>> “url(platform:/plugin/…)”)
>> wm-label: the MUILabel label property
>> wm-tooltip: the MUILabel tooltip property
>> wm-toBeRendered: the MUIElement toBeRendered property
>> visibility: the MUIElement visible property (must be “hidden” or “visible”)
>> eclipse-renderer: the MUIElement’s renderer property; this should be renamed 
>> to “wm-renderer”, and I’m not entirely sure that it is implemented correctly.
>> 
>> And there’s some support for pseudo elements (Part:active, Part:dirty, 
>> Part:closeable) and element tags are exposed as CSS classes.
>> 
>> This new engine has been committed as two bundles, 
>> bundles/org.eclipse.e4.ui.css.workbench and 
>> tests/org.eclipse.e4.ui.css.workbench.tests to the e4.ui repository:
>> 
>> http://git.eclipse.org/c/e4/org.eclipse.e4.ui.git/
>> 
>> If you want to experiment using the CSS Scratchpad then you’ll need the 
>> latest org.eclipse.e4.ui.css.swt.theme (>= 0.9.300) and the latest 
>> org.eclipse.e4.tools.css.spy bundle from the e4.ui repository.
>> 
>> Brian.
>> _______________________________________________
>> e4-dev mailing list
>> [email protected]
>> https://dev.eclipse.org/mailman/listinfo/e4-dev
>> 
>> 
>> _______________________________________________
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> 
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