> - Take advantage of the white-space that often exists to the right side of the debug > area. Except for those people developing in small-realestate environments there is > a ton of un-used white-space to the right of the display area.
> - Possibly allow for a tear-off console (with a checkbox for keep on top). We plan to allow more freedom in positioning debugger views. Probably, there will be a possiblity to "undock" any view and place it separately on the screen. > - Allow an editor based mechanism for selecting frame watchpoints and non- > breaking breakpoints. This is a quick substitute for inserting debug statements, > which is still sometimes easier done than setting breakpoints. We will provide a menu item for that. BTW, you may also add field watchpoint via popup in the Frame view. Best regards, Valentin Kipiatkov ----------------------------------------------------------- IntelliJ Software, http://www.intellij.com/ "Develop with pleasure" ----------------------------------------------------------- ----- Original Message ----- From: "Michael Kirby" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, January 07, 2002 11:43 PM Subject: [Eap-features] Debug Window Proposal > Having done some heavy duty debugging over the last few days, I have a proposal > for the debug area. > > Problem: > I can't seem to see the information I want to see when I want to see it. That > sounds a little vague, but lets take it as a princple. > > Current State: > > - The current debug window USes a tab model, which allows for 4 different > categories of information that can't be displayed together (Console, Threads, > Frame, Watches). > > - Adding field watchpoints, and other non-breaking breakpoints is somewhat > cumbersome. For example field watchpoints have to be typed in (rather than > accessed through the editor). Non breaking lin breakpoints must be checked using > the checkbox. > > - Displaying the stacks of multiple threads is difficult, and can be done only one at a > time through the pulldown on the right hand side of the debug window. > > Proposal. > - Take advantage of the white-space that often exists to the right side of the debug > area. Except for those people developing in small-realestate environments there is > a ton of un-used white-space to the right of the display area. > > - Allow for simultaneous display of frame and stack displays (in particular. Idealy > we could set up as many "displays" as we wanted stretching out to the right, but > right now I would be happy with 2 or 3. > > - Possibly allow for a tear-off console (with a checkbox for keep on top). > > - Allow multiple threads to be displayed simultaneously. This is particularly useful > when debugging deadlock problems (for example, you see one thread holding lock1, > and waiting for lock2, while another thread is holding lock2, waiting for lock 1). > > - Allow an editor based mechanism for selecting frame watchpoints and non- > breaking breakpoints. This is a quick substitute for inserting debug statements, > which is still sometimes easier done than setting breakpoints. > > I'm sure other folks would have other adds, but I think the debugger UI is the one > area of the system where just a little bit of "intellij polish" would go a long way. > > Mike > --- > [EMAIL PROTECTED] > To obtain my PGP public key, mail "SEND PUB KEY" in the > subject to "[EMAIL PROTECTED]" > > > _______________________________________________ > Eap-features mailing list > [EMAIL PROTECTED] > http://www.intellij.com/mailman/listinfo/eap-features _______________________________________________ Eap-features mailing list [EMAIL PROTECTED] http://www.intellij.com/mailman/listinfo/eap-features
