> -  Take advantage of the white-space that often exists to the right side
of the debug
> area. Except for those people developing in small-realestate environments
there is
> a ton of un-used white-space to the right of the display area.

> -  Possibly allow for a tear-off console (with a checkbox for keep on
top).

We plan to allow more freedom in positioning debugger views. Probably, there
will be a possiblity to "undock" any view and place it separately on the
screen.

> -  Allow an editor based mechanism for selecting frame watchpoints and
non-
> breaking breakpoints.  This is a quick substitute for inserting debug
statements,
> which is still sometimes easier done than setting breakpoints.

We will provide a menu item for that. BTW, you may also add field watchpoint
via popup in the Frame view.

Best regards,
Valentin Kipiatkov
-----------------------------------------------------------
 IntelliJ Software, http://www.intellij.com/
 "Develop with pleasure"
-----------------------------------------------------------

----- Original Message -----
From: "Michael Kirby" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, January 07, 2002 11:43 PM
Subject: [Eap-features] Debug Window Proposal


> Having done some heavy duty debugging over the last few days, I have a
proposal
> for the debug area.
>
> Problem:
>   I can't seem to see the information I want to see when I want to see it.
That
> sounds a little vague, but lets take it as a princple.
>
> Current State:
>
>  - The current debug window USes a tab model, which allows for 4 different
> categories of information that can't be displayed together (Console,
Threads,
> Frame, Watches).
>
>  - Adding field watchpoints, and other non-breaking breakpoints is
somewhat
> cumbersome.  For example field watchpoints have to be typed in (rather
than
> accessed through the editor).  Non breaking lin breakpoints must be
checked using
> the checkbox.
>
> - Displaying the stacks of multiple threads is difficult, and can be done
only one at a
> time through the pulldown on the right hand side of the debug window.
>
> Proposal.
> -  Take advantage of the white-space that often exists to the right side
of the debug
> area. Except for those people developing in small-realestate environments
there is
> a ton of un-used white-space to the right of the display area.
>
> -  Allow for simultaneous display of frame and stack displays (in
particular.  Idealy
> we could set up as many "displays" as we wanted stretching out to the
right, but
> right now I would be happy with 2 or 3.
>
> -  Possibly allow for a tear-off console (with a checkbox for keep on
top).
>
> -  Allow multiple threads to be displayed simultaneously.  This is
particularly useful
> when debugging deadlock problems (for example, you see one thread holding
lock1,
> and waiting for lock2, while another thread is holding lock2, waiting for
lock 1).
>
> -  Allow an editor based mechanism for selecting frame watchpoints and
non-
> breaking breakpoints.  This is a quick substitute for inserting debug
statements,
> which is still sometimes easier done than setting breakpoints.
>
> I'm sure other folks would have other adds, but I think the debugger UI is
the one
> area of the system where just a little bit of "intellij polish" would go a
long way.
>
> Mike
> ---
> [EMAIL PROTECTED]
> To obtain my PGP public key, mail "SEND PUB KEY" in the
> subject to "[EMAIL PROTECTED]"
>
>
> _______________________________________________
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> [EMAIL PROTECTED]
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