Revision: 17204
http://sourceforge.net/p/edk2/code/17204
Author: vanjeff
Date: 2015-04-27 05:23:43 +0000 (Mon, 27 Apr 2015)
Log Message:
-----------
SourceLevelDebugPkg/DebugAgent: Clear/Restore EFLAGS.IF
Clear EFLAGS.IF before executing Stepping command and save original
value in DEBUG_AGENT_FLAG. It could avoid pending interrupt issued
during executing Stepping command. Restore EFLAGS.IF after Stepping
command execution finished.
Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Jeff Fan <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Modified Paths:
--------------
trunk/edk2/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.c
Modified:
trunk/edk2/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.c
===================================================================
---
trunk/edk2/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.c
2015-04-27 05:21:17 UTC (rev 17203)
+++
trunk/edk2/SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.c
2015-04-27 05:23:43 UTC (rev 17204)
@@ -785,7 +785,7 @@
}
/**
- Exectue Stepping command.
+ Execute Stepping command.
@param[in] CpuContext Pointer to saved CPU context.
@@ -800,9 +800,42 @@
Eflags = (IA32_EFLAGS32 *) &CpuContext->Eflags;
Eflags->Bits.TF = 1;
Eflags->Bits.RF = 1;
+ //
+ // Save and clear EFLAGS.IF to avoid interrupt happen when executing Stepping
+ //
+ SetDebugFlag (DEBUG_AGENT_FLAG_INTERRUPT_FLAG, Eflags->Bits.IF);
+ Eflags->Bits.IF = 0;
+ //
+ // Set Stepping Flag
+ //
+ SetDebugFlag (DEBUG_AGENT_FLAG_STEPPING, 1);
}
/**
+ Do some cleanup after Stepping command done.
+
+ @param[in] CpuContext Pointer to saved CPU context.
+
+**/
+VOID
+CommandSteppingCleanup (
+ IN DEBUG_CPU_CONTEXT *CpuContext
+ )
+{
+ IA32_EFLAGS32 *Eflags;
+
+ Eflags = (IA32_EFLAGS32 *) &CpuContext->Eflags;
+ //
+ // Restore EFLAGS.IF
+ //
+ Eflags->Bits.IF = GetDebugFlag (DEBUG_AGENT_FLAG_INTERRUPT_FLAG);
+ //
+ // Clear Stepping flag
+ //
+ SetDebugFlag (DEBUG_AGENT_FLAG_STEPPING, 0);
+}
+
+/**
Set debug register for hardware breakpoint.
@param[in] CpuContext Pointer to saved CPU context.
@@ -2066,10 +2099,6 @@
}
mDebugMpContext.BreakAtCpuIndex = (UINT32) (-1);
- //
- // Set Stepping Flag
- //
- SetDebugFlag (DEBUG_AGENT_FLAG_STEPPING, 1);
ReleaseMpSpinLock (&mDebugMpContext.DebugPortSpinLock);
//
// Executing stepping command directly without sending ACK packet,
@@ -2405,11 +2434,11 @@
if (MultiProcessorDebugSupport()) {
mDebugMpContext.BreakAtCpuIndex = ProcessorIndex;
}
- SendAckPacket (DEBUG_COMMAND_OK);
//
- // Clear Stepping Flag
+ // Clear Stepping Flag and restore EFLAGS.IF
//
- SetDebugFlag (DEBUG_AGENT_FLAG_STEPPING, 0);
+ CommandSteppingCleanup (CpuContext);
+ SendAckPacket (DEBUG_COMMAND_OK);
CommandCommunication (Vector, CpuContext, BreakReceived);
break;
@@ -2582,6 +2611,10 @@
if (MultiProcessorDebugSupport()) {
mDebugMpContext.BreakAtCpuIndex = ProcessorIndex;
}
+ //
+ // Clear Stepping flag and restore EFLAGS.IF
+ //
+ CommandSteppingCleanup (CpuContext);
SendAckPacket (DEBUG_COMMAND_OK);
} else {
//
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