by design a platform need define a trusted console and only connect this trusted console before endofdxe
thank you! Yao, Jiewen > 在 2018年8月10日,下午4:50,"heyi....@linaro.org" <heyi....@linaro.org> 写道: > > Hi folks, > > The function Tcg2PhysicalPresenceLibProcessRequest in > DxeTcg2PhysicalPresenceLib > requires to be invoked after console is ready, and in the function it will > call > VariableLockProtocol->RequestToLock(), while variable RequestToLock() requires > to be called before "End Of Dxe" event, or else it will return ACCESS_DENIED. > > However, in PI spec 1.6, section 5.1.2.1 "End of DXE Event", it says "Prior to > connecting consoles, the platform should signal the event 'End of DXE'". So > there seems to be contradiction between these implementations and PI spec. > > If we follow below work flow: > End of DXE -> connect console -> Tcg2PhysicalPresenceLibProcessRequest() -> > Variable RequestToLock() -> we will get ACCESS_DENIED. > > Please advise, > > Thanks, > > Heyi _______________________________________________ edk2-devel mailing list edk2-devel@lists.01.org https://lists.01.org/mailman/listinfo/edk2-devel