> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On > Behalf Of Toby Donaldson > > On 5/26/05 7:32 PM, "[EMAIL PROTECTED]" > <[EMAIL PROTECTED]> wrote: > > > I've been involved with teaching CS1/CS2 style courses for the last couple > of years where Python is used in the first course, and Java in the second. > It's a good combination. > > Simple Python programs are usually much easier to read and simpler to > write > than simple Java programs, and so students new to programming really like > it. Interestingly, some of the students who have programmed before > sometimes > complained that Python was just a toy scripting language, and why weren't > we > teaching them C++ (because that what video games are written in, don't you > know).
If they serious about video games, they (I was surprised myself to find) should be learning Lisp ;). I am always interested in a language's 3d resources, so in investigating those of Lisp I was surprised to find the role it play in the development of modern video games. A direct link can be made between the early Lisp machines and Super Mario Brothers, a link which winds its way through Symbolics, Inc., to Nichimen Graphics, and is still quite alive at Izware http://www.izware.com Gaming consoles like Nintendo apparently developed as special purpose machines with a direct Lisp machine heritage. Who knew. Art _______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig