Noise power is a one-sided distribution, so the average is positive. We don’t 
have negative noise power.

Ideally, it will average to a flat (white) distribution, but what we hear in 
the aether is not ideal. So we get a display that shows signals and less-random 
noise/interference.

wunder
K6WRU
Walter Underwood
CM87wj
http://observer.wunderwood.org/ (my blog)

> On Dec 9, 2015, at 5:23 PM, Jim Brown <[email protected]> wrote:
> 
> On Wed,12/9/2015 5:05 PM, Greg Troxel wrote:
>> Can you explain "averages to zero"?  I would think that random noise
>> would average to something non-zero and then be comparitively reduced by
>> the averaging interval, and thus more like the normal noise level over
>> sqrt(N).  Perhaps this is then reliably below the threshold for any
>> color to appear, which would make it effectively zero.
> 
> Perhaps I chose my words poorly. What happens when you set averaging and 
> levels to optimum is that any random noise averages itself out (BECAUSE it's 
> statistically random), so you're left with whatever weak signals and 
> non-random noise is on the band.
> 
> 73, Jim K9YC
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