G'day,

K2 #1400 doesn't pop.  I've removed the KDSP2 audio filter and 
re-installed the KAF2 so that I have an analogue receiver to compare with 
the K3.  The DSP didn't really do anything for me.

Regards,

Mike VP8NO

----- Original Message ----- 
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: Friday, July 11, 2008 12:33 PM
Subject: Re: [Elecraft] K2 audio pops


|
| OK FB Bill, thanks for the info. The main reason I got the k2 is because 
of the excellent reputation as a CW rig.  I can't understand why a cw rig 
such as this has to be operated in a special way to limit pops.  I am sure 
the Ten-Tec guys are laughing at the fact that some k2 ops can't enjoy QSK 
!
|
| The pops are present on the headphone as well as the speaker, and when 
in the Test mode or not in test mode.
| The Noise reduction helps, but does not remove the offenders. Some 
previous posts have wondered if the audio pops are becasue of a "mute 
delay" that is not operating properly. The elecraft site has a reference 
to this problem, but the link to a mod is broken. It is a old link.
| I was hoping to get more info on the Mod and other possible fixes 
without having to change my ops style (no QSK).  thanks.
|
|
|
|
| --- On Thu 07/10, Bill Coleman < [EMAIL PROTECTED] > wrote:
| From: Bill Coleman [mailto: [EMAIL PROTECTED]
| To: [EMAIL PROTECTED]
|     Cc: [email protected]
| Date: Thu, 10 Jul 2008 08:32:21 -0400
| Subject: Re: [Elecraft] K2 audio pops
|
| <br>On Jul 8, 2008, at 5:41 PM, "" <[EMAIL PROTECTED]> <[EMAIL PROTECTED]> 
<br>wrote:<br>><br>> I have a new k2 that is all but useless as a CW rig 
because of audio pops...

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