On Apr 7, 2007, at 8:01 , Abd ul-Rahman Lomax wrote:

Consider this: if you have a system designed for one vote, what do you do if the voter marks more than one? Typically, it will be considered an error and the vote is discarded.

Note that depending on the style of ballots the risk (and opportunity) of voting several candidates may not exist. See e.g. http://www.vaalit.fi/17098.htm and http://www.vaalit.fi/35412.htm.

It is easier to arrange the option to vote for multiple candidates in single-winner elections (e.g. Approval) than in multi-winner elections. I don't have any favourites at the moment on how MultiGroup could be enhanced in this direction. Asset style vote splitting is one option but it may add more complexity than it brings benefits (at least if the ballots are as described above).

Once you are going to consider having overlapping districts, i.e., there can be more than one representative who represents a particular geographic location, with some representing the entire state, my question remains. Why be more complicated?

My default setting comes from the multi-party tradition where it is typical that regions are quite large and several candidates are elected from each of them (PR). The MultiGroup method makes it possible for some candidates to indicate that they represent e.g. the western section of the region, or that they represent the western section of region B and eastern section of region A.

One interesting scenario would be to allow any candidate to collect his/her votes from area of his/her preference as long its size (in number of citizens/voters) stays within agreed limits. The basic assumption here is that the society wants to force proportional regional representation and therefore no candidate is allowed to collect votes fro the whole country. MultiGroup could be used to relax the fixed (and possibly too rigid) region borders. Candidates representing "border areas" could also get a natural base (for them) of citizens to represent. In addition to this kind of mandatory regional representation rules also smaller voluntary regions/groups could be used.

Complex reforms are pretty unlikely to be implemented. I don't think that the citation of "tradition" as a difference makes sense. Neither of these is traditional.

For an open list system the delta to MultiGroup is just to add some attributes in the candidate list after each candidate name and enhance the counting rules a bit to cover this. The structure of the groups (e.g. parties, regions and their relationship) could deviate only a little from what the grouping has been before.

If we really want to go outside of *political* tradition, we could go to delegable proxy (though this, in fact, simply brings in long- standing tradition in corporate governance); Asset, as I've been describing it here, remains with a peer legislature.

I have no particular need to step out of the existing traditions of any country/organisation/society. In some cases radical changes may be needed to improve the system, but in other cases small enhancements could make the difference and put the evolution in a constructive/positive track.

I will also note that I did look over Juho's proposal, and, beyond seeing similarities to Asset, I didn't understand how it works. That should be taken as a flaw. (Certainly how it works may have been explained, but that I didn't see it readily means that it has not been explained in a way to make it easy to follow. Part of the problem could be the complexity.)

I had one example but I admit that it was not very detailed and I used a lot of abstraction, not fixing the s function, the criteria for "optimal outcome" and the calculation process to be used.

This mail is already getting long, but I give one additional short description of how the calculation could be done.

Each voter votes one candidate. Each candidate may belong to various groups. Each group will be guaranteed a proportional share of the seats (on could use e.g. largest reminder as the criterion). Check all possible outcomes of the election (this is a laborious task but the idea is simple). The outcome that implements the proportionality best for all groups and candidates will be selected as the final outcome (best = largest deviation compared first, then next in case of a tie etc.).

I think this is quite simple, with the exception of the computational complexity of checking all the possible outcomes (=> some heuristic approximate algorithm can be used to fix that).

Another existing stream with connections to multiple interests is the
possibility to give proxies to different persons on different topics.

What does this have to do with Multigroup?

No tight connection. Just that it addresses the question of how to better address multiple topics like use of nuclear power, education and employment within one election method/system.

The bills before a legislature are generally not "topics." There is not one legislature for, say, business law, and another for criminal.

The vanilla version of MultiGroup doesn't address this problem. Of course proxies and "different proxies on different topics" could be used to elect different legislators settings for different areas is an option also in MultiGroup (maybe practical, maybe not).

Asset Voting...
A political party that was small and spread thin, but with enough
loyal voters, state-wide, to gain a quota of votes, would gain
representation state-wide. A party with even less support than
that, could cooperate with other similar groups to create a seat
that represents more than one party, presumably with similar
agendas or interests.

I tried to go also further, to allow even country wide small (roughly
quota size, cross region, possibly cross party) groups to get one
representative.

That's not "further." That's what I proposed and describe, and what I described went a little further.

Ok, sorry, I thought you limited the interest groups to the (U.S. style) states and did not allow federal level support to be collected. One very key property of MultiGroup is to be able to support "cross anything" groups (if the society so wants).

If the system doesn't *require* formal groups, and Asset does not, it fully "allows" them.

Ok, STV and Asset Voting could be used e.g. so that the candidate lists clearly present the candidates as belonging to parties. Voters are then free to either support candidates of one party or make some other choices.

To apply the terminology of "imposed system," you would look at the election methods and procedures. Currently, political parties in the U.S. typically own the ballot. Yes, you can get on the ballot as an independent, but it can be an onerous process.

The U.S. system is one very special example. I see it as a two-party system. You could say that it fails to elect anyone outside the two parties, or you could say that since the system is (intentionally planned to be) a two-party system it is not even supposed to elect anyone outside the two parties.

Also the latter viewpoint has some interesting justification behind it. One could say that in a two-party system the intention is to seek the median opinion of the voters, and the opinions of the two parties are expected to change so that the borderline between them always moves towards the median opinion when the median opinion changes.

I leave it to the U.S. citizens to decide if they want the system to be changed to a multi-party system or if they want to continue using (and enhance as needed) the current two-party system. (Also intermediate forms are possible, like allowing presidential elections to sometimes pick a candidate outside of the two major parties - but that is maybe a separate topic for discussion.)

it is an imposed system that the party names are on the ballot at all

That could also be called "information" (at lest in MultiGroup in multi-party countries). The act that the two major parties of a two- party system dominate e.g. the candidate nomination process may be a source of irritation though (and arguably even a factor that limits the responsiveness of the political system).

If there is some structure for allocating votes, something, perhaps that Juho is designing now, that's a "top-down, imposed system." I mean that it is not created from the bottom, contrasted with how Asset creates seats or delegable proxy selects top-level proxies.

One idea behind MultiGoup is to soften the monolithic party model by allowing them to show different flavours and colours within them. In principle also political parties (especially in dynamic multi-party systems where parties come and go) should be seen as organisations that are created bottom-up by citizens to represent them and their viewpoints/ideologies/targets. Associating candidates and parties formally on the candidate list is maybe not that different from use of informal associations between candidates and parties (I'm assuming that parties or similar groupings will exist in any case in "country size" political systems).

in
MultiParty candidates declare their affiliations/preferences/policy
before the election,

Is that a difference? Can't candidates do that in Asset? Are candidates *required* to do this in Multiparty?

Voluntary declaration of links to parties is possible in Asset Voting. Declarations are also fully voluntary in MultiGroup. The candidates may or may not belong to existing parties. (The society may however set some limitations on who is accepted as a candidate (one may e.g. need some fixed number of signatures of supporters before one is accepted on the formal candidate list) and if each candidate has to represent some limited region.)

One difference is that in MultiGroup the declared associations to different groups are used in determining which candidates will be (proportionally!) elected.

So instead of deciding based on platforms -- which are simply promises and, often, platitudes, designed to create an appearance of "this is what we want" for voters -- I vastly prefer to see representation based on trust. Personal trust. There is no substitute for it except the deception, hypocrisy, and pretense that passes for politics today. Even the best and most trustworthy candidates are forced to play the game.

Note that to some extent grass always looks greener at the other side of the fence. Current political systems may not work optimally. But also future and alternative political systems are subject to corruption. Continuous efforts are needed to keep the system working. Sometimes it is better to change an old system to a new one, but often it is also enough just to remove whatever rotten apples there are and find ways how to avoid such problems to emerge repeatedly in the future.

I certainly don't believe that the current models of democracy are optimal and final but I want to see good justifications for each step we take. This is to avoid steps in wrong directions. There have been also failures among the new social trials of different countries.

Proxy

Yes, there are many potential uses for proxies.

Juho






                
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