Sorry for the exasperated message earlier. Here is some more concrete
information on my progress.

I have gotten all of the dependencies installed using standard released
packages. At this point, I realized that pigment was compiling against a
different glib/gtk build and would not be compatible with the
glib/gtk/gstreamer versions required by the standard python bindings. So now
in order to get a compatible set of binaries my options are 1) compile the
glib/gtk/gstreamer python bindings against the OABuild version of
glib/gtk/gstreamer or 2) compile pigment against standard released builds of
glib/gtk/gstreamer. I cannot really wrap my head around the magic that is
performed by OABuild enough to create a similar build environment for the
glib/gtk/gstreamer bindings, so my inclination would be to go with option 2.
Judging by the versions of glib/gtk/gstreamer binaries shipped with elisa,
it is clear that you chose option 1. What is the reason for this? Is there a
chance that your build files for the glib/gtk/gstreamer bindings could be
released?

Thanks,

Nick


On Fri, Feb 6, 2009 at 10:00 PM, Nick Hebner <[email protected]> wrote:

> Anyone? Is this just impossible? What am I missing here?
>
>
> On Wed, Feb 4, 2009 at 7:09 PM, Nick Hebner <[email protected]> wrote:
>
>> Is there any documentation on setting up a development version of elisa
>> and pigment on Windows floating around anywhere? I have managed to get
>> pigment built using OABuild, but I cannot really figure out what to do next.
>> How to I install the gstreamer/glib/etc dlls into elisa or let elisa know
>> where to find them?
>>
>> Thanks,
>>
>> Nick
>>
>
>

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