Does anyone have any information on setting this up? Is the Windows build
environment supported outside of Fluendo? If it is an internal only thing,
then I can just move on and stop whining.

Thanks,

Nick

On Sun, Feb 8, 2009 at 1:50 PM, Nick Hebner <[email protected]> wrote:

> Sorry for the exasperated message earlier. Here is some more concrete
> information on my progress.
>
> I have gotten all of the dependencies installed using standard released
> packages. At this point, I realized that pigment was compiling against a
> different glib/gtk build and would not be compatible with the
> glib/gtk/gstreamer versions required by the standard python bindings. So now
> in order to get a compatible set of binaries my options are 1) compile the
> glib/gtk/gstreamer python bindings against the OABuild version of
> glib/gtk/gstreamer or 2) compile pigment against standard released builds of
> glib/gtk/gstreamer. I cannot really wrap my head around the magic that is
> performed by OABuild enough to create a similar build environment for the
> glib/gtk/gstreamer bindings, so my inclination would be to go with option 2.
> Judging by the versions of glib/gtk/gstreamer binaries shipped with elisa,
> it is clear that you chose option 1. What is the reason for this? Is there a
> chance that your build files for the glib/gtk/gstreamer bindings could be
> released?
>
> Thanks,
>
> Nick
>
>
>
> On Fri, Feb 6, 2009 at 10:00 PM, Nick Hebner <[email protected]> wrote:
>
>> Anyone? Is this just impossible? What am I missing here?
>>
>>
>> On Wed, Feb 4, 2009 at 7:09 PM, Nick Hebner <[email protected]> wrote:
>>
>>> Is there any documentation on setting up a development version of elisa
>>> and pigment on Windows floating around anywhere? I have managed to get
>>> pigment built using OABuild, but I cannot really figure out what to do next.
>>> How to I install the gstreamer/glib/etc dlls into elisa or let elisa know
>>> where to find them?
>>>
>>> Thanks,
>>>
>>> Nick
>>>
>>
>>
>

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