EBo <e...@sandien.com> writes: >Other than that, >there are a number of unix specific stuff that will probably require a LOT >work to replace the underlying functionality.
Can you be more specific? What kinds of things are we talking about? I'm not so much looking for a full explanation, but for pointers to which parts of the code to look at. >As far as I know the real-time kinematics in RepRap are fairly simple. >The implication there is that it will work fine for slow actuators but I am >not sure I would trust it for a stage moving at 1000+ IPM. The kinds of machines I can afford aren't likely to be fast or complicated. ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Emc-developers mailing list Emc-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-developers