Is that a constant you have set somewhere?  I would love to play with 
it.  (make it a little loose)  I see the look-ahead depth constant and such.

Sam


On 12/05/2013 06:39 PM, Robert Ellenberg wrote:
> I took a look at steve.ngc, and it looks like there are a bunch of "almost"
> tangent arcs, so there are still some slowdowns here. The latest commit
> should handle arcs and lines that are exactly tangent. I could cheat and
> make the tolerance looser, but it will likely introduce small acceleration
> spikes that will be hard to control. Still, this type of benchmark is
> really useful to see what the new code can and cannot do.
>
> -Rob
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