Is that a constant you have set somewhere? I would love to play with it. (make it a little loose) I see the look-ahead depth constant and such.
Sam On 12/05/2013 06:39 PM, Robert Ellenberg wrote: > I took a look at steve.ngc, and it looks like there are a bunch of "almost" > tangent arcs, so there are still some slowdowns here. The latest commit > should handle arcs and lines that are exactly tangent. I could cheat and > make the tolerance looser, but it will likely introduce small acceleration > spikes that will be hard to control. Still, this type of benchmark is > really useful to see what the new code can and cannot do. > > -Rob > ------------------------------------------------------------------------------ > Sponsored by Intel(R) XDK > Develop, test and display web and hybrid apps with a single code base. > Download it for free now! > http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk > _______________________________________________ > Emc-developers mailing list > Emc-developers@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/emc-developers > ------------------------------------------------------------------------------ Sponsored by Intel(R) XDK Develop, test and display web and hybrid apps with a single code base. Download it for free now! http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk _______________________________________________ Emc-developers mailing list Emc-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-developers