On Friday 25 August 2017 21:43:25 Gene Heskett wrote:

> And I am wondering if it could be made for the the simulator again.
>
> Based on motion.motion-type changing to a 5 indicating a probing
> operation was being done, and taking note that the sim has no
> connection between the probe being performed and the probe being
> detected. So it runs to the end of the requested  motion and errors
> out, so developing probing routines isn't terribly practical in the
> simulator.
>
> So I had added, in the  sims .hal file, a comparator to detect the
> motion-type as = 5, and used that to start a 1 or 2 second timer,
> which when it ran out, pulled the probe line true/low.  This of course
> is only arbitrarily accurate, but does allow such coding to be
> developed and pretested from the office chair.  ISTR I also had that
> interlocked with the motion-type=5 too, so that touch at speed,
> backaway, then touch at creep speed could be done as we commonly do
> for max accuracy.
>
> Worked great for testing such code before shipping it to a machine
> where it was needed.  But now its gone, and has been gone long enough
> none of my backups would have a copy.  Locally, amanda has a 30 day
> recovery, then the "vtape" is re-used.
>
> From the above description, can this wheel be re-invented and made
> part of the simulations available?
>
> I found it quite handy.
>
> Thanks.
>
> Cheers, Gene Heskett

Call in the St Bernards, I found it in the sim.axis-mill config. But I 
see I had to use an s32tofloat, which could be dispensed with if we had 
a comp that took s32's for its inputs as that what motion.motion-type 
is.  But I don't recall stumbling over such a critter. Do we have one, 
and I just didn't recognize it?  Like the lut5?  No, its bits all the 
way down.

Oh, and where is the man page for modmath.so?

Cheers, Gene Heskett
-- 
"There are four boxes to be used in defense of liberty:
 soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author)
Genes Web page <http://geneslinuxbox.net:6309/gene>

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