2011/5/13 Viesturs Lācis <[email protected]>

> I was able to get genserkins to compile with my changes and move
> linear joints, but I was not able to overcome 2 things:
> 1) I found it impossible to allign the coordinate frame of arm with
> coordinate frame of the base - when I moved the arm along X, it
> _always_ had the X in the direction that was not the X of base frame
> 2) there were differences in scale between joint and teleop modes -
> there was very large difference in the travel distance of linear
> joint, when compared if I jogged some number of units in joint mode or
> in teleop mode.
> I really would like to get it right, but I need some help on this one
> - I have no idea, where to look.
>
> The kinematics for this arm are derived from scarakins. X and Y of
> scarakins are Y and Z for this arm, so there was little to add -
> linear joint <--> X axis is trivial and then the wrist joints, which
> also were pretty simple.
>
> The thing that I do not like about the design of this arm is that
> there is no joint, which woud rotate the wrist around the centerline
> of the lower arm. The reason, why I did not put it in there, is that I
> did not see a way to get it right in kinematics.


If I had a draft of what you want to get - kinematics, angles, joints etc,
I'd try to figure it out.
I know matrices, coordinate transformations etc.

Andrew
http://parallelrobots.blogspot.com/
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