Hmmm - On 2012-10-26, at 12:44 PM, Kent A. Reed wrote: > On 10/26/2012 12:19 PM, dave wrote: >> On Fri, 2012-10-26 at 11:36 -0400, Kent A. Reed wrote: >> Most of the present day GPU's wouldn't even strain handling motion the >> problem is simply that processors (GPU) are a moving target and >> reinventing the wheel with each new generation of GPU would be a pain to >> the most dedicated programmer. > > Agreed, this makes the problem hard, but not unsolvable,
OpenCL on Linux is ok. At least it was last time I tried it. I started a blog on some stuff I did OpenCL wise: http://gpucomputes.blogspot.com (It was set up not as a technical treatise, but for students) (oh, and I ran the code on OSX for the blog, but the code does/did run on Linux) Unfortunately, about the time of the last entry, I had to move to development off of the iPhone and to Android, which does not support OpenCL. So, I have not done much with the blog in a year. The GPU is massively parallel, but takes time to send/retrieve data. If you have a massively parallel task, then things are possibly ok. JohnS. ---- John Alexander Stewart alex.stew...@crc.ca ------------------------------------------------------------------------------ The Windows 8 Center In partnership with Sourceforge Your idea - your app - 30 days. Get started! http://windows8center.sourceforge.net/ what-html-developers-need-to-know-about-coding-windows-8-metro-style-apps/ _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users